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Round is a sendaway Game round an obstacle - the dog is sent by the handler through the start/finish poles, it runs 51ft/15.3m up the lane to the traffic cone (or similar obstacle), it runs around it, then returns to its handler through the poles to be instantly rewarded with its motivator while the handler holds its harness. It is strongly recommended that Recall Aims and Recall Starters should be read and reread as the dog progresses through the Games to keep these fundamental lessons fresh in your memory. Pay particular attention to How Dogs Learn as well. |
In addition to what the dog has already learnt in Recall, it also learns -
- In Method One, to follow a
target stick and touch it with its nose. This training aid allows
the helper to guide the dog round the cone rather than manhandle
the dog round by its collar or lead. Because the dog chooses to
follow the stick in order to gain its reward, it is focused and
able to grasp the concept of also going round the cone at the same
time. The target stick is withdrawn as soon as possible in the
early training so that the dog does not become too dependent on
following the stick rather than focus on running round the
cone.
- Method Two is suitable for
those dogs that have very little powers of concentration and are
unable to cope with Method One. A helper or trainer lures the dog
around the cone by hand and body movements.
- Through trial and error (as was seen in Recall) that if it runs
round the cone and comes back to the handler, it will instantly be
rewarded with a high value motivator while it is being held by its
harness. If the dog fails to go round the cone, or does not allow
the handler to touch its harness at the end of the exercise, it
does not get the motivator and the exciting game is stopped.
Therefore, the dog learns that in order to continue the Game and be
rewarded with its motivator, it must do both these things.
- That the start of the Game is when the handler releases the
dog's harness, and that the end of the Game (when it is rewarded)
is when the handler has grasped the harness. These consistent triggers help the dog to relax in between
runs as it does not become stressed
wondering when it will be allowed to run down the lane and play the
Game.
- To trust its handler that it will be consistently rewarded for
playing the Round Game and build up strong happy associations with
the equipment and environment.
- To do an exercise further away from their handler than they are
usually comfortable with. Many dogs have a "critical distance" or
"comfort zone" that they prefer to stay within near to their
handlers, particularly in new or strange circumstances (this
distance is usually less than 51ft/15.3m). These dogs find it
difficult to do tasks at a distance from their handler, as they are
worried either that the handler will disappear or they cannot judge
from the handler's voice or expression whether it is doing the
exercise correctly or not. Teaching the game Round overcomes these
anxieties.
The handler learns -
- How much their dog relies on verbal commands, gestures and
posture when being taught a new exercise. This is because most dog
training is done with the handler and dog being close to one
another so that the dog is used to looking at its handler
for signals, and listening for verbal commands. Because Round is
eventually done with the dog at least 51ft/15.3m away from the
handler, the dog and handler have to learn a new way of doing the
exercise so that the dog is confident of doing it without the
handler being nearby.
- Their dog's "comfort zone" distance. Most dogs struggle at some
point in Round Starters training on
how far they are prepared to run away from their handler in order
to run round the traffic cone. Once the handler and trainer are
aware of this distance they can help the dog by reducing the
distance, then gradually increasing it again so subtly over a
number of lessons that the dog does not realise it is running
further away than it is used to.
- When to give commands and signals and when not to, so that they
do not distract the dog's concentration and cause it to go
wrong.
- The benefits of using training aids such as the clicker and target stick, and also the pitfalls
of relying on them for too long so that the dog is unable to do the
exercise without them.
- The importance of subtly moving to one side of the lane in
order to guide the dog around the cone and back to the
handler.
- As always, to finish each short training session (a maximum of 5 runs at a time) on a positive note - if the dog is unable to understand what you are trying to teach it, ask it to do something it is confident of doing instead (eg reduce the distance that the dog has to run to get to the cone; reintroduce the target stick to guide the dog round the cone, etc). Then go away and think of how you can train the dog taking smaller steps in the training programme so that it can succeed in the next session.
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